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For day 475 of coding, the mouse can now click on the title choice selections. Detection is a little spotty, and will need some adjustments


Drew a map of Godlia, the place of my future game





























New update!
π Satellites are now destructible.
π Removed instant death collisions on most difficulties.
π Minor difficulty balancing for final boss.
π Minor music and typo fixes.
PC version is live, Nintendo Switch version will be available 05/10/2024.







For day 474 of coding, I made a variable that keeps track of whether or not the mouse is actively being used. The purpose is to prevent the mouse and keyboard controls from conflicting too much

As I said previously almost all of us are currently busy so we'll halt development for a month! I already worked on the Menu design and we already got a new theme for it but we'll show all the progress we did so far next month or so in a devlog!





Duel Camp - Character Trailer (Rachel)
3/5 Characters