screenshotsaturday in Indie Game

Share your creations!

Some more progress on the tutorial level. This part is a big open area with a view outside; it provides a brief respite in the middle of a maze level.

hmm

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I've been working on making new gameplay mechanics for my game this week-

I just got some feeling really good, and I can't wait to design levels around it!

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🧹➡️🔥

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Play the demo of Hank: Drowning On Dry Land!

Hey, did you know, that some time ago we released a demo version of our upcoming game Hank: Drowning On Dry Land? It's free and you can check it out on Steam!

https://store.steampowered.com/app/1937880/Hank_Drowning_On_Dry_…

#gaming #indiegame #gamedev

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What kind of items would you like/expect to see in my co-op roguelite? (There's no such thing as stupid ideas, currently at 500+ items)

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Can't stop posting about our new farming mechanic🌱

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Current drawn scenarios (goals) at various stages of development (only one in demo).

Each with different win conditions. Some have small differences (different resource gathering), but plan is to create scenarios with interesting new mechanics.

Where's Brother Hieronymus?🤔 Those barrels were supposed to boost ale production efficiency, not help brewers snooze!🍻⛪

#indiegame #pixelart #screenshotsaturday

On today's episode of Pixel Art Fundamentals: That is Not What the Sun Looks Like!

Yeah, I'm not sure what I was thinking when I shaded the old version. The new one looks more like an actual light source.