Unreal Engine
Post about Unreal Engine!
Loading...

I didn't like that the classes in Godfist felt very similar so I've now added a special movement ability for each class

Caught a bizarre glitch that left us without light ☆

Took a walk in the world of complete darkness, practicly looking how silhouettes are important ( ´ ω ` )

"Being honest Lieutenant I don't even know if we can trust him anymore"-Rick "Rocco" Fitzgerald 1967

#fpsgame #indiegame #shooter #storygame #storygame #indiedev #wargame #firstpersonshooter #3d #ue5 #art #action

Loading...

Base building is coming a long nicely. Do you think this grid is too "techy" for a low-tech world?

Loading...

I have been working on a new mechanic to bring more variety to my level design and gameplay. Can you tell where the inspiration comes from?

Loading...

#Zombies, weapons and bunch of smoking barrels: testing the "dirty" spawn system randomiser in my #runner #madewithunreal #indiegame

#gamedev #digitalart

Happy new year! Update 1 with tweaks and feedback from you players are in progress! Some mesh optimizations has been happening as well!

Dont miss the newly released SILVER DEMO!

#OneMoreExperiment_Game

Check out the intricate details of this 3D model. With a polygon count of 50,000, it's a testament to the power of #gamedev and #3Dmodeling. See the impressive topology and texture density for yourself!

#blender #b3d #unreal #ue5 #stylizedmodel #3d

Loading...

Nothing new, "just" optimizations.

From having a massive performance cut to an acceptable one.

Loading...

Implemented a new glide mechanic that is akin to the Paraglider in Zelda Breath of the Wild. This will be an essential ability to the mini open-world gameplay I'm going for.