Screenshot Saturday in Game Dev

Post GameDev things!

Friendly reminder for Halloween parties: Consent is important and NO means NO.

Get it 👏 into 👏 your head 👏

#IndieDev | #GameDev | #Noir | #ARPG | #ScreenshotSaturday

I'm working a game called Gunman for Mockup Game Jam. Here are some shots from the game.

If the biggest protagonist has to fight the biggest intro boss, it stands to reason that he should get to fly the biggest ship as well!

I also included the other 2 ships - and their smaller versions - for comparison.

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The burning tree signifies life's impermanence, reminding us that even in destruction, there's a lesson in accepting change and appreciating fleeting moments. And it just looks neat as hell :D

Some new images of the game, set on Cinematic level graphics, my toaster sacrificed itself for these images, R.I.P Toaster Computer.

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Making a cute torture room!

This would - of course - never happen in Ale Abbey, but superstition 🥶 is a good way to keep those beer-thirsty Monks out of the 🧊Cold Cellar🧊 and away from your lagering goodies!🍻⛪

#indiegame #pixelart #screenshotsaturday

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Who can you meet in the forest? 👻

Right as I'm about to give up for the night (not without progress, mind you), a thought occurs to me and now the player has a loyal doggo Need to do a little cleanup on the movements and get the animations properly working, but we have followers!

Lots of assets and decorations seeing how my maps were kinda starting to all look alike as, you know, empty boxes. This is the entrance to a cave and network of tunnels. I will probably end up making it a little smaller, maybe half the size