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Post GameDev things!

(#Update #VolumetricLights) I've developed new volumetric lights for my game, using UE5 Niagara system, to add more realistcity to the game and feel more alive. They are animated as well so they feel like they are made out of dust. Video Coming Soon!

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This is the cutest update - new cute creature alert❤ What do you think about these changes?

Working on flowers this week.

Here's a look into my process for implementing decorations. I like to use dirty sketches to test out scale and movement. Only once I nail that down, I go in and make the pretty sprite!

Have a nice day!

DLC Custom Night Exclusive Character Nominees: Day 1

  40 votes Voting finished
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#activeragdoll #ragdoll #ragdollgames #mobilegames #mobileragdollgames #physicgames #unity #ragdollmaker #dinoragdoll

This working good on not power mobile phone , will continue project , if it interesting for you , subscribe & got me like on this video.

Finally, the Height map generation works (read how to)

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#NinjaScroller 1.59.9 with a BEST FLOW!!!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

You will face #Ninja🥷, #Wolf🐺 and #Tornado🌪️

Watch 30s of #Gameplay 2024.05.08

Also available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

I'll be announcing weefager stuff soon, stay tuned!

#GJAsks

Probably SN 69 it's so iconic to me I make jokes with SN, I make easter eggs with SN.

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For day 479 of coding, I have move the button sprites and detection areas closer to the "Place Wager" prompt.

I have also adjusted the grid to better represent the x and y coordinates. Each square is 8x8