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Loading...For day 1149 of coding, I've managed to replace the image blend with the appropriate shader
#Devruary The main game dev achievement I am most proud of is the fact that I have never given up on my creations. Even if it takes me years to complete, I believe every story idea I have deserves to see the light of day in some way, shape or form.
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Loading...Wanted to make another small game. Almost bubble shooter-like except you move the shooter instead of rotating it.

Loading...I’ve started working on an OPEN-WORLD HORROR GAME
- Patreon: https://www.patreon.com/c/INNERVISIONStudio
- Discord: https://discord.gg/6VSztrB2 (🚧 Discord is under construction - but you can already join!)
#indie #gamedev #horror #horrorgame #devlog #openworld #psx #lowpoly
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Loading...I Now have data! information to use so I don't hurt myself with confusion.
These are results of the last few weeks, a picture is boring so Gai here will present the information.
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Loading...For day 1148 of coding, I've added a flashing red color blend during the invulnerability period. I am currently working on how to apply it as a shader instead

Loading...The Legend of Zelda: Oracle of Ages & Seasons turn 25 today! To celebrate this and the 40th anniversary of the franchise, here's a "Oracles" themed showcase for my GBC-themed fangame ⌛️🌱
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