screenshotsaturday in Indie Game



Some progress on the tutorial level. I'm planning to make this part into a maze between containers, boxes and ruins of the factory's spaceport.


A visual novel "Sunlight Scream" is available now on Nintendo Switch!
America eShop: https://www.nintendo.com/us/store/products/sunlight-scream-switc…
Europe eShop: https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-so…
#nintendo #indiedev #screenshotsaturday #gamedev


So proud of this artwork!
Here's a concept art for a fantasy villain and a superhero Hank from our #indiegame called "Hank: Drowning On Dry Land".
Which character you like more?

Use this small trick to change the vibe in your monastery in Ale Abbey🍻⛪
Your brewers might get tipsy, but they will hit that sweet spot of productivity too😋

Dude, why are you red? It's not a good look on you!

A New Perspective.
We added fewer areas this time, though they started to become more and more intricate gameplay wise.

Hello everyone who is reading! Yesterday before I fell asleep I had an obsession with creating a game about Sisyphus. I wanted everything to be like in that meme. I made the game in a day, but I hope you like it. In general, here is Sisyphus Clicker!


New FREE Online PvP Mode for Cauldron Caution !
Try out the demo on Steam : https://store.steampowered.com/app/2991890/Cauldron_Caution/


Subzero Tides is developed with the Godot 4 engine. There are a few released devlogs:
- Colonist AI introduction
- Rapid UI prototyping
- Importing 3D world workflow.
Available at https://logicalprogression.tech/Devlogs/