show_and_tell in Indie Game

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Loading...Added a target lock system, health. Target Lock will need to be improved, because as you can see, the character cuts the air after the first hit. upd: now it works correctly

Loading...#NinjaScroller 1.61.6 BUILD 47
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging Pixel Art #ActionRunner game with a Retrogaming vibe
Watch 30s of #Gameplay 20250215
Available on #Steam:

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Loading...A step into the past, yet nothing feels different… or does it?


Finished The Reference Art for Otto! for my Planned Mascot Horror Game! (and WIP on his Model)
Hmm. Attack movement (for spells) set attacks to use if runSysTimer mod 10 == 0, instead of the if alreadyHit == false, to run the collision code.
Seems to work I should probably experiment to see how infrequent I can be with the trigger.
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1The Flipside - Valentines Day Development Update!


























