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In our upcoming title, The Mage Slayer, combat isn't just about button mashing—it's about meaningful choices. We’ve updated the 'Phantom Slashes' skill to better reflect this philosophy.

Krago's Kuest, my game for Solo Dev Marathon Jam 5 is complete and has been released.

I'm updating the game, fixing some stuffs and adding missing features.

Here are some shots from the update:

Get Krago's Kuest here: https://darkbloodbane.itch.io/krago

Beggar's Life, beg for food, become a thief, a priest, a pyromaniac bastard, hide in the sewers, in this incremental text-based RPG-ish game!! Demo on Steam: https://store.steampowered.com/app/3917920/Beggars_Life_Demo/

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That TapI starting putting this together a few months ago and forgot about. This cold/flu thing sucks...I'll show a bit of what I have so far.
Do you know the song? Let me know what you think.
Just something a little bit Twisted to have fun with, Enjoy.

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Chilling with the miner drones!

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Now I need to one more underground level, if you like this design it'd be nice if you could Click Here to give it a view.

After this I can start on some more fun stuff.

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Dev Flashback - Nov '21 #3

End of 2021 was very productive in RTG development. After "charged light shooters", I implemented "gravity inverters", great mechanics with lot of potential for new puzzles. Here's small showcase.

https://store.steampowered.com/app/4032050/RTG

Effects

Hello! I have a specific update to explain to you. If you've got some spare time, read the article!

Elliot, a project I made in 4 days. Play it on Newgrounds!

https://www.newgrounds.com/portal/view/1019043

#indie #gamedev #indiegame #game #shooter #pixelart