indie_wednesday in Indie Game

Share your creations!

WilliamLEONiDAZ☕🧡🍪

TorajoM💙♂️

MicnaelAfton😎👍

FoxY🫅🏻👍🏻

PoppY🕹️

Linda🎮

Areftoik👾

Freddy''s🏠

Zinlm🎨🖌️

WilliamAfton✨👑

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I Want the player to have a few more options for combat, power/charge attacks.

This animation was a lot of random ideas, I might need to separate it next time I do something like that.

Working on pixel resize of my game.

Screen 1 is battle camera zoomed out in order to match the pixel size of UI and Battle scene;

Screen 2 is just character and enemies resized in order to match pixel size of background

Which one is better?

#WIPWednesday

In our upcoming action adventure game Usual June, we're trying to keep the combat frantic, flexible, and fun!

👻 Wishlist Usual June on Steam to keep updated on its development: https://store.steampowered.com/app/2702430/Usual_June/

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Goose vs Zombies

Both of these images are from different points in development for our action adventure game Usual June! The first one is more recent, though we've done even more to build out the world, and the second is from a couple of years ago

https://store.steampowered.com/app/2702430/Usual_June/

Hey! I just released the free demo of my roguelite/ARPG Balladrion. I’d really appreciate it if you gave it a try. Here’s the link:

https://store.steampowered.com/app/4235510/Balladrion_Demo/